M:tG card similarity search
1B · Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target nonblack attacking creature.
Name | Mana | Type | Text |
---|---|---|---|
Phelia, Exuberant Shepherd | 1W | Legendary Creature — Dog | Flash Whenever Phelia, Exuberant Shepherd attacks, exile up to one other target nonland permanent. At the beginning of the next end step, return that card to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on Phelia. 2/2 |
Wispmare | 2W | Creature — Elemental | Flying When Wispmare enters the battlefield, destroy target enchantment. Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 1/3 |
Pirate Ship | 4U | Creature — Human Pirate | Pirate Ship can't attack unless defending player controls an Island. {T}: Pirate Ship deals 1 damage to any target. When you control no Islands, sacrifice Pirate Ship. 4/3 |
Midnight Crusader Shuttle | 4 | Artifact — Vehicle | Midnight Entity — Whenever Midnight Crusader Shuttle attacks, defending player faces a villainous choice — That player sacrifices a creature, or you gain control of a creature of your choice that player controls until end of turn. If you gain control of a creature this way, tap it, and it's attacking that player. Crew 2 3/4 |
Garza's Assassin | BBB | Creature — Human Assassin | Sacrifice Garza's Assassin: Destroy target nonblack creature. Recover—Pay half your life, rounded up. (When another creature is put into your graveyard from the battlefield, you may pay half your life, rounded up. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) 2/2 |
Druid Lyrist | G | Creature — Human Druid | {G}, {T}, Sacrifice Druid Lyrist: Destroy target enchantment. 1/1 |
Benthic Behemoth | 5UUU | Creature — Serpent | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 7/6 |
Wildblood Pack | Creature — Werewolf | Trample Attacking creatures you control get +3/+0. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack. 5/5 | |
Stone-Cold Basilisk | 4G | Creature — Basilisk | Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.) Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities. 2.5/5 |
Hesitation | 1U | Enchantment | When a player casts a spell, sacrifice Hesitation and counter that spell. |