M:tG card similarity search
1WB · Creature — Astartes Warrior
First strike, menace Chainsword — Whenever a creature an opponent controls dies, that player loses 2 life. 3/2
Name | Mana | Type | Text |
---|---|---|---|
Folk Medicine | 2G | Instant | You gain 1 life for each creature you control. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Marrow Bats | 4B | Creature — Bat Skeleton | Flying Pay 4 life: Regenerate Marrow Bats. 4/1 |
Dromad Purebred | 4W | Creature — Camel Beast | Whenever Dromad Purebred is dealt damage, you gain 1 life. 1/5 |
Benevolent Offering | 3W | Instant | Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying. Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control. |
Krumar Bond-Kin | 3BB | Creature — Orc Warrior | Morph {4}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 5/3 |
Ifnir Deadlands | Land — Desert | {T}: Add {C}. {T}, Pay 1 life: Add {B}. {2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery. | |
Funnel-Web Recluse | 4G | Creature — Spider | Reach Morbid — When Funnel-Web Recluse enters the battlefield, if a creature died this turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 3/5 |
Deadbridge Shaman | 2B | Creature — Elf Shaman | When Deadbridge Shaman dies, target opponent discards a card. 3/1 |
A-Asari Captain | 1RW | Creature — Human Samurai | Trample, haste Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control. 2/1 |
Azorius Justiciar | 2WW | Creature — Human Wizard | When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) 2/2 |