Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Assault Intercessor

1WB · Creature — Astartes Warrior

First strike, menace Chainsword — Whenever a creature an opponent controls dies, that player loses 2 life. 3/2

Similar cards

Color identity:
NameManaTypeText
Valentin, Dean of the Vein BLegendary Creature — Vampire Warlock Menace, lifelink If a nontoken creature an opponent controls would die, exile it instead. When you do, you may pay {2}. If you do, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." 1/1
Oloro, Ageless Ascetic 3WUBLegendary Creature — Giant Soldier At the beginning of your upkeep, you gain 2 life. Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life. At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life. 4/5
Canopy Stalker 3GCreature — Cat Canopy Stalker must be blocked if able. When Canopy Stalker dies, you gain 1 life for each creature that died this turn. 4/2
Stinging Cave Crawler 2BCreature — Insect Horror Deathtouch Descend 4 — Whenever Stinging Cave Crawler attacks, if there are four or more permanent cards in your graveyard, you draw a card and you lose 1 life. 1/3
Rusko, Clockmaker 2UBLegendary Creature — Human Artificer When Rusko, Clockmaker enters the battlefield, conjure a card named Midnight Clock onto the battlefield. Whenever you cast a noncreature spell, put an hour counter on each permanent you control named Midnight Clock. Each opponent loses 1 life and you gain 1 life. 3/3
Fit of Rage 1RSorcery Target creature gets +3/+3 and gains first strike until end of turn.
Kindled Fury RInstant Target creature gets +1/+0 and gains first strike until end of turn.
Precise Strike RInstant Target creature gets +1/+0 and gains first strike until end of turn.
Rise to the Challenge 1RInstant Target creature gets +2/+0 and gains first strike until end of turn.
Seize the Initiative WInstant Target creature gets +1/+1 and gains first strike until end of turn.
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