Card Codex

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17 May 2024: Card library updated.

Assault Suit

4 · Artifact — Equipment

Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed. At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. Equip {3}

Similar cards

Color identity:
NameManaTypeText
Joven's Tools 6Artifact {4}, {T}: Target creature can't be blocked this turn except by Walls.
Lurker 2GCreature — Beast Lurker can't be the target of spells unless it attacked or blocked this turn. 2/3
Sootwalkers 2B/RB/RCreature — Elemental Rogue Sootwalkers can't be blocked by white creatures. 3/3
Blazing Archon 6WWWCreature — Archon Flying Creatures can't attack you. 5/6
Jhessian Infiltrator GUCreature — Human Rogue Jhessian Infiltrator can't be blocked. 2/2
Wormhole Serpent 4UCreature — Serpent {3}{U}: Target creature can't be blocked this turn. 3/5
In Thrall to the Pit 3RSorcery Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If this spell was kicked, sacrifice that creature at the beginning of the next end step.
Sword Coast Serpent 5UUCreature — Serpent Dragon Sword Coast Serpent can't be blocked as long as you've cast a noncreature spell this turn. 6/6
Enthralling Victor 3RCreature — Human Warrior When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) 3/2
Vorrac Battlehorns 2Artifact — Equipment Equipped creature has trample and can't be blocked by more than one creature. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
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