Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Assemble the Team

BG · Sorcery

Search the top third of your library, rounded up, for a card. Put that card into your hand, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Growth Spiral GUInstant Draw a card. You may put a land card from your hand onto the battlefield.
Memory's Journey 1UInstant Target player shuffles up to three target cards from their graveyard into their library. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Stronghold Gambit 1RSorcery Each player chooses a card in their hand. Then each player reveals their chosen card. The owner of each creature card revealed this way with the lowest mana value puts it onto the battlefield.
Frantic Salvage 3WInstant Put any number of target artifact cards from your graveyard on top of your library. Draw a card.
Sméagol, Helpful Guide 1BGLegendary Creature — Halfling Horror At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you. Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard. 4/2
Gone Missing 4USorcery Put target permanent on top of its owner's library. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Sea Gate Restoration 4UUUSorcery Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.
Smuggler Captain 3BCreature — Human Pirate Draft Smuggler Captain face up. As you draft a card, you may reveal it, note its name, then turn Smuggler Captain face down. When Smuggler Captain enters the battlefield, you may search your library for a card with a name you noted for cards named Smuggler Captain, reveal it, put it into your hand, then shuffle. 2/2
Paroxysm 1REnchantment — Aura Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of their library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn.
Destroy the Evidence 4BSorcery Destroy target land. Its controller reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
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