M:tG card similarity search
5 · Artifact
{4}, {T}: Reveal a creature card in your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle.
Name | Mana | Type | Text |
---|---|---|---|
Norn's Fetchling | 1W | Creature — Phyrexian Insect | Toxic 1 Corrupted — When Norn's Fetchling enters the battlefield, conjure a card named Plains into your hand. If an opponent has three or more poison counters, you may seek a nonland card instead. 1/1 |
Eye of Yawgmoth | 3 | Artifact | {3}, {T}, Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest. |
Blossom Prancer | 3GG | Creature — Spirit | Reach When Blossom Prancer enters the battlefield, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life. 4/4 |
Protection Racket | 2B | Enchantment | At the beginning of your upkeep, repeat the following process for each opponent in turn order. Reveal the top card of your library. That player may pay life equal to that card's mana value. If they do, exile that card. Otherwise, put it into your hand. |
Ignite Memories | 4R | Sorcery | Target player reveals a card at random from their hand. Ignite Memories deals damage to that player equal to that card's mana value. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
Tales of the Ancestors | 3U | Sorcery | Each player with fewer cards in hand than the player with the most cards in hand draws cards equal to the difference. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
Murmurs from Beyond | 2U | Instant — Arcane | Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand. |
The Fertile Lands of Saulvinia | Plane — Antausia | Whenever a player taps a land for mana, that player adds one mana of any type that land produced. Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Chaos ensues on that plane. Then put all cards revealed this way on the bottom of your planar deck in any order. | |
Arid Mesa | Land | {T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle. | |
Terminal Moraine | Land | {T}: Add {C}. {2}, {T}, Sacrifice Terminal Moraine: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. |