Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Assure

G/WG/W · Instant

Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.

Similar cards

Color identity:
NameManaTypeText
A-Shipwreck Sifters 1UCreature — Spirit When Shipwreck Sifters enters the battlefield, draw a card, then discard a card. Whenever a Spirit card or a card with disturb is put into your graveyard from anywhere, put a +1/+1 counter on Shipwreck Sifters. 1/2
Merciless Javelineer 2BRCreature — Minotaur Warrior {2}, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn. 4/2
Crowd-Control Warden 3GWCreature — Centaur Soldier As Crowd-Control Warden enters the battlefield or is turned face up, put X +1/+1 counters on it, where X is the number of other creatures you control. Disguise {3}{G/W}{G/W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/4
Samut, Tyrant Smasher 2R/GR/GLegendary Planeswalker — Samut Creatures you control have haste. [−1]: Target creature gets +2/+1 and gains haste until end of turn. Scry 1. Loyalty 5
Battle of Hoover Dam 3WEnchantment As Battle of Hoover Dam enters the battlefield, choose NCR or Legion. • NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. • Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control.
Captain Ripley Vance 2RLegendary Creature — Human Pirate Whenever you cast your third spell each turn, put a +1/+1 counter on Captain Ripley Vance, then it deals damage equal to its power to any target. 3/2
Iizuka the Ruthless 3RRLegendary Creature — Human Samurai Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {2}{R}, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn. 3/3
Makindi Shieldmate 2WCreature — Kor Soldier Ally Defender Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate. 0/3
Erstwhile Trooper 1BGCreature — Zombie Soldier Discard a creature card: Erstwhile Trooper gets +2/+2 and gains trample until end of turn. Activate only once each turn. 2/2
Battlewise Valor 1WInstant Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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