Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Astarion, the Decadent

4WB · Legendary Creature — Vampire Elf Rogue

Deathtouch, lifelink At the beginning of your end step, choose one — • Feed — Target opponent loses life equal to the amount of life they lost this turn. • Friends — You gain life equal to the amount of life you gained this turn. 4/4

Similar cards

Color identity:
NameManaTypeText
Get a Life WInstant Target player and each of that player's teammates exchange life totals.
Growth Charm 1GGInstant Choose one — • Rampant Growth • Giant Growth • Regrowth
Funeral Charm BInstant Choose one — • Target player discards a card. • Target creature gets +2/-1 until end of turn. • Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Saint Elenda 4WWWLegendary Creature — Vampire Cleric Lifelink When Saint Elenda enters the battlefield, conjure a card of your choice from Saint Elenda's spellbook into your hand. You may cast that card this turn without paying its mana cost. At the beginning of your end step, if you gained life this turn, create an X/X white Avatar creature token, where X is the amount of life you gained this turn. 4/7
Orzhov Charm WBInstant Choose one — • Return target creature you control and all Auras you control attached to it to their owner's hand. • Destroy target creature and you lose life equal to its toughness. • Return target creature card with mana value 1 or less from your graveyard to the battlefield.
Unholy Fiend Creature — Horror At the beginning of your end step, you lose 1 life. 3/3
Gruesome Realization 1BBSorcery Choose one — • You draw two cards and you lose 2 life. • Creatures your opponents control get -1/-1 until end of turn.
Glorious Sunrise 3GGEnchantment At the beginning of combat on your turn, choose one — • Creatures you control get +1/+1 and gain trample until end of turn. • Target land gains "{T}: Add {G}{G}{G}" until end of turn. • Draw a card if you control a creature with power 3 or greater. • You gain 3 life.
Brightmare 2WCreature — Unicorn When Brightmare enters the battlefield, tap up to one target creature. You gain life equal to that creature's power. 2/3
Dawnbringer Cleric 1WCreature — Human Cleric When Dawnbringer Cleric enters the battlefield, choose one — • Cure Wounds — You gain 2 life. • Dispel Magic — Destroy target enchantment. • Gentle Repose — Exile target card from a graveyard. 1/3
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