Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Astral Slide

2W · Enchantment

Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.

Similar cards

Color identity:
NameManaTypeText
Illusionist's Stratagem 3UInstant Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control. Draw a card.
Feather, the Redeemed RWWLegendary Creature — Angel Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step. 3/4
Ayara, Furnace Queen Legendary Creature — Phyrexian Elf Noble At the beginning of combat on your turn, return up to one target artifact or creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. 4/4
Phyrexian Harvester RRRRCreature — Phyrexian Horror Menace Whenever Phyrexian Harvester is dealt damage, seek that many nonland cards. At the beginning of your next end step, discard those cards. 5/5
Endless Whispers 2BBEnchantment Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step."
Magus of the Jar 3UUCreature — Human Wizard {T}, Sacrifice Magus of the Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way. 3/3
Tidal Wave 2UInstant Create a 5/5 blue Wall creature token with defender. Sacrifice it at the beginning of the next end step.
Foe-Razer Regent 5GGCreature — Dragon Flying When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control. Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step. 4/5
Plague Reaver 2BCreature — Beast At the beginning of your end step, sacrifice each other creature you control. Discard two cards, Sacrifice Plague Reaver: Choose target opponent. Return Plague Reaver to the battlefield under that player's control at the beginning of their next upkeep. 6/5
Wine of Blood and Iron 3Artifact {4}: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step.
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