M:tG card similarity search
4U · Enchantment — Aura
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Enchant creature When Astral Wingspan enters the battlefield, draw a card. Enchanted creature gets +2/+2 and has flying.
Name | Mana | Type | Text |
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Binding Grasp | 3U | Enchantment — Aura | Enchant creature At the beginning of your upkeep, sacrifice Binding Grasp unless you pay {1}{U}. You control enchanted creature. Enchanted creature gets +0/+1. |
Treetop Bracers | 1G | Enchantment — Aura | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying. |
Lashwrithe | 4 | Artifact — Equipment | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each Swamp you control. Equip {B/P}{B/P} ({B/P} can be paid with either {B} or 2 life.) |
Rabbit Battery | R | Artifact Creature — Equipment Rabbit | Haste Equipped creature gets +1/+1 and has haste. Reconfigure {R} ({R}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 1/1 |
Failed Conversion | 4B | Enchantment — Aura | Enchant creature Enchanted creature gets -4/-4. When enchanted creature dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
Faith Unbroken | 3W | Enchantment — Aura | Enchant creature you control When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield. Enchanted creature gets +2/+2. |
Spectral Shield | 1WU | Enchantment — Aura | Enchant creature Enchanted creature gets +0/+2 and can't be the target of spells. |
Dust Corona | R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+0 and can't be blocked by creatures with flying. |
Bearded Axe | 2R | Artifact — Equipment | Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control. Equip {2} |
Wistful Selkie | G/UG/UG/U | Creature — Merfolk Wizard | When Wistful Selkie enters the battlefield, draw a card. 2/2 |