M:tG card similarity search
3 · Artifact
{1}, {T}, Sacrifice Astrolabe: Add two mana of any one color. Draw a card at the beginning of the next turn's upkeep.
Name | Mana | Type | Text |
---|---|---|---|
Mirror Mirror | 7 | Artifact | Mirror Mirror enters the battlefield tapped. {7}, {T}, Sacrifice Mirror Mirror: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your libraries, and cards in your graveyards. |
Cycle of Life | 1GG | Enchantment | Return Cycle of Life to its owner's hand: Target creature you cast this turn has base power and toughness 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature. |
Airborne Aid | 3U | Sorcery | Draw a card for each Bird on the battlefield. |
Stasis | 1U | Enchantment | Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay {U}. |
Wild Wasteland | 2R | Enchantment | Skip your draw step. At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn. |
Psychic Possession | 2UU | Enchantment — Aura | Enchant opponent Skip your draw step. Whenever enchanted opponent draws a card, you may draw a card. |
Tendo Ice Bridge | Land | Tendo Ice Bridge enters the battlefield with a charge counter on it. {T}: Add {C}. {T}, Remove a charge counter from Tendo Ice Bridge: Add one mana of any color. | |
Flow of Knowledge | 4U | Instant | Draw a card for each Island you control, then discard two cards. |
Illusion of Choice | U | Instant | You choose how each player votes this turn. Draw a card. |
Kros, Defense Contractor | 1GWU | Legendary Creature — Cat Advisor | At the beginning of your upkeep, put a shield counter on target creature an opponent controls. Whenever you put one or more counters on a creature you don't control, tap that creature and goad it. It gains trample until your next turn. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 2/4 |