M:tG card similarity search
1BR · Enchantment
As long as it's your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Whenever you commit a crime, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn.
Name | Mana | Type | Text |
---|---|---|---|
Luxurious Libation | XG | Instant | Target creature gets +X/+X until end of turn. Create a 1/1 green and white Citizen creature token. |
Forsworn Paladin | B | Creature — Human Knight | Menace {1}{B}, {T}, Pay 1 life: Create a Treasure token. {2}{B}: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn. 1/1 |
Regal Leosaur | RW | Creature — Dinosaur Cat | Mutate {1}{R/W}{R/W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, other creatures you control get +2/+1 until end of turn. 2/2 |
Elemental Expressionist | U/RU/RU/RU/R | Creature — Orc Wizard | Magecraft — Whenever you cast or copy an instant or sorcery spell, choose target creature you control. Until end of turn, it gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else" and "When this creature is put into exile, create a 4/4 blue and red Elemental creature token." (Each instance of that ability triggers separately.) 4/4 |
Stolen Vitality | 1R | Instant | Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn. |
Pardic Lancer | 4R | Creature — Human Barbarian | Discard a card at random: Pardic Lancer gets +1/+0 and gains first strike until end of turn. 3/2 |
Moonveil Dragon | 3RRR | Creature — Dragon | Flying {R}: Each creature you control gets +1/+0 until end of turn. 5/5 |
Plague Nurse | 3G | Creature — Phyrexian Cleric | Toxic 2 {2}{G}: Each other creature you control with toxic gains toxic 1 until end of turn. Activate only once each turn. (A player dealt combat damage by a creature with toxic also gets poison counters equal to that creature's total toxic value.) 3/4 |
Root Spider | 3G | Creature — Spider | Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn. 2/2 |
Rush the Room | R | Instant | Target creature gets +1/+0 and gains first strike until end of turn. If it's a Goblin or Orc, it also gains haste until end of turn. |