M:tG card similarity search
3WW · Legendary Creature — Human Cleric
{X}, {T}: Choose one — • Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X. • You gain X life. Spend only white mana on X. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Storm World | R | World Enchantment | At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in their hand. |
Wheel of Torture | 3 | Artifact | At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in their hand. |
Destroy Evil | 1W | Instant | Choose one — • Destroy target creature with toughness 4 or greater. • Destroy target enchantment. |
Onward | 2R | Instant | Target creature gets +X/+0 until end of turn, where X is its power. |
Rush of Blood | 2R | Instant | Target creature gets +X/+0 until end of turn, where X is its power. |
Callous Bloodmage | 2B | Creature — Vampire Warlock | When Callous Bloodmage enters the battlefield, choose one — • Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." • You draw a card and you lose 1 life. • Exile target player's graveyard. 2/1 |
Change of Plans | X1U | Instant | Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.) |
Access Denied | 3UU | Instant | Counter target spell. Create X 1/1 colorless Thopter artifact creature tokens with flying, where X is that spell's mana value. |
Rolling Thunder | XRR | Sorcery | Rolling Thunder deals X damage divided as you choose among any number of targets. |
Final Revels | 4B | Sorcery | Choose one — • All creatures get +2/+0 until end of turn. • All creatures get -0/-2 until end of turn. |