Card Codex

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17 May 2024: Card library updated.

Atla Palani, Nest Tender

1RGW · Legendary Creature — Human Shaman

{2}, {T}: Create a 0/1 green Egg creature token with defender. Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. 2/3

Similar cards

Color identity:
NameManaTypeText
Time Out 4UInstant Roll a six-sided die. Put target nonland permanent into its owner's library just beneath the top X cards of that library, where X is the result.
Aura Extraction 1WInstant Put target enchantment on top of its owner's library. Cycling {2} ({2}, Discard this card: Draw a card.)
Braidwood Sextant 1Artifact {2}, {T}, Sacrifice Braidwood Sextant: Search your library for a basic land card, reveal that card, put it into your hand, then shuffle.
Jötun Grunt 1WCreature — Giant Soldier Cumulative upkeep—Put two cards from a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 4/4
Scute Swarm 2GCreature — Insect Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead. 1/1
Grand Ossuary Plane — Ravnica Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures they control. Whenever chaos ensues, each player exiles all creatures they control and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures they exiled this way. Then planeswalk.
Magus of the Future 2UUUCreature — Human Wizard Play with the top card of your library revealed. You may play lands and cast spells from the top of your library. 2/3
Grixis Plane — Alara Blue, black, and/or red creature cards in your graveyard have unearth. The unearth cost is equal to the card's mana cost. (Pay the card's mana cost: Return it to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Whenever chaos ensues, put target creature card from a graveyard onto the battlefield under your control.
Deathknell Berserker 1BCreature — Elf Berserker When Deathknell Berserker dies, if its power was 3 or greater, create a 2/2 black Zombie Berserker creature token. 2/2
Last One Standing 1BRSorcery Choose a creature at random, then destroy the rest.
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