M:tG card similarity search
1U · Creature — Phyrexian Wizard
Whenever you cast a noncreature spell, put an oil counter on Atmosphere Surgeon. Remove an oil counter from Atmosphere Surgeon: Target creature gains flying until end of turn. Activate only as a sorcery. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Keeper of Kookus | R | Creature — Goblin | {R}: Keeper of Kookus gains protection from red until end of turn. 1/1 |
| Hailstorm Valkyrie | 3B | Snow Creature — Angel Wizard | Flying, trample {S}{S}: Hailstorm Valkyrie gets +2/+2 until end of turn. ({S} can be paid with one mana from a snow source.) 2/2 |
| Golgari Death Swarm | 3BG | Creature — Bat Fungus Horror | Flying, vigilance 4/4 |
| Geth, Thane of Contracts | 1BB | Legendary Creature — Phyrexian Zombie | Other creatures you control get -1/-1. {1}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else." Activate only as a sorcery. 3/4 |
| Vorinclex, Monstrous Raider | 4GG | Legendary Creature — Phyrexian Praetor | Trample, haste If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down. 6/6 |
| Shadewing Laureate | WW/BB | Creature — Human Warlock | Flying Whenever another creature you control with flying dies, put a +1/+1 counter on target creature you control. 2/2 |
| Kozilek's Shrieker | 2B | Creature — Eldrazi Drone | Devoid (This card has no color.) {C}: Kozilek's Shrieker gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {C} represents colorless mana.) 3/2 |
| Time of Heroes | 1W | Enchantment | Each creature you control with a level counter on it gets +2/+2. |
| Lure of Prey | 2GG | Instant | Cast this spell only if an opponent cast a creature spell this turn. You may put a green creature card from your hand onto the battlefield. |
| Nature's Cloak | 2G | Sorcery | Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.) |