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17 May 2024: Card library updated.

Atraxa, Praetors' Voice

GWUB · Legendary Creature — Phyrexian Angel Horror

Flying, vigilance, deathtouch, lifelink At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 4/4

Similar cards

Color identity:
NameManaTypeText
Urborg Scavengers 2BCreature — Spirit Whenever Urborg Scavengers enters the battlefield or attacks, exile target card from a graveyard. Put a +1/+1 counter on Urborg Scavengers. Urborg Scavengers has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. 2/2
Cloud Elemental 2UCreature — Elemental Flying Cloud Elemental can block only creatures with flying. 2/3
Novellamental 1UCreature — Elemental Flying Novellamental can block only creatures with flying. 2/1
Vaporkin 1UCreature — Elemental Flying Vaporkin can block only creatures with flying. 2/1
Herald of Dromoka 1WCreature — Human Warrior Vigilance Other Warrior creatures you control have vigilance. 2/2
Screeching Bat 2BCreature — Bat Flying At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform Screeching Bat. 2/2
Divine Visitation 3WWEnchantment If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
Prairie Survivalist 1WCreature — Human Scout Flying At the beginning of combat on your turn, target creature you control perpetually gets +1/+0. Then choose a creature card in your hand. It perpetually gets +1/+0. 0/1
Imperious Oligarch WBCreature — Human Cleric Vigilance Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) 2/1
Pure Intentions WInstant — Arcane Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand. When a spell or ability an opponent controls causes you to discard Pure Intentions, return Pure Intentions from your graveyard to your hand at the beginning of the next end step.
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