M:tG card similarity search
GWUB · Legendary Creature — Phyrexian Angel Horror
Flying, vigilance, deathtouch, lifelink At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 4/4
Name | Mana | Type | Text |
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Marauding Looter | 2UR | Creature — Human Pirate | Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card. 4/3 |
Aerial Responder | 1WW | Creature — Dwarf Soldier | Flying, vigilance, lifelink 2/3 |
Mortarion, Daemon Primarch | 5B | Legendary Creature — Demon Primarch | Flying Primarch of the Death Guard — At the beginning of your end step, you may pay {X}. If you do, create X 2/2 black Astartes Warrior creature tokens with menace. X can't be greater than the amount of life you lost this turn. 5/6 |
Call for Unity | 3WW | Enchantment | Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity. Creatures you control get +1/+1 for each unity counter on Call for Unity. |
Aphemia, the Cacophony | 1B | Legendary Enchantment Creature — Harpy | Flying At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. 2/1 |
Hidden Stockpile | WB | Enchantment | Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token. {1}, Sacrifice a creature: Scry 1. |
Laboratory Drudge | 3U | Creature — Zombie Horror | At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn. 3/4 |
Canyon Crab | 1U | Creature — Crab | {1}{U}: Canyon Crab gets +2/-2 until end of turn. At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card. 0/5 |
Warlock Class | B | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) At the beginning of your end step, if a creature died this turn, each opponent loses 1 life. {1}{B}: Level 2 When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. {6}{B}: Level 3 At the beginning of your end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.) |
Ichorid | 3B | Creature — Horror | Haste At the beginning of the end step, sacrifice Ichorid. At the beginning of your upkeep, if Ichorid is in your graveyard, you may exile a black creature card other than Ichorid from your graveyard. If you do, return Ichorid to the battlefield. 3/1 |