M:tG card similarity search
2B · Sorcery
Target player mills two cards, draws two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.)
Name | Mana | Type | Text |
---|---|---|---|
Kami of Terrible Secrets | 3B | Creature — Spirit | When Kami of Terrible Secrets enters the battlefield, if you control an artifact and an enchantment, you draw a card and you gain 1 life. 3/4 |
Exotic Disease | 4B | Sorcery | Domain — Target player loses X life and you gain X life, where X is the number of basic land types among lands you control. |
Screaming Shield | 1 | Artifact — Equipment | Equipped creature gets +0/+3 and has "{2}, {T}: Target player mills three cards." Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Whirler Rogue | 2UU | Creature — Human Rogue Artificer | When Whirler Rogue enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. Tap two untapped artifacts you control: Target creature can't be blocked this turn. 2/2 |
Ravenous Gigamole | 3B | Creature — Mole Horror | When Ravenous Gigamole enters the battlefield, mill three cards. You may put a creature card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Ravenous Gigamole. (To mill a card, put the top card of your library into your graveyard.) 2/3 |
Macabre Waltz | 1B | Sorcery | Return up to two target creature cards from your graveyard to your hand, then discard a card. |
Garbage Elemental | 4R | Creature — Elemental | Last strike (This creature deals combat damage after creatures without last strike.) Battalion — Whenever Garbage Elemental and at least two other creatures attack, target creature can't block this turn. 6/5 |
Gutless Ghoul | 2B | Snow Creature — Zombie | {1}, Sacrifice a creature: You gain 2 life. 2/2 |
Ghost-Lit Redeemer | W | Creature — Spirit | {W}, {T}: You gain 2 life. Channel — {1}{W}, Discard Ghost-Lit Redeemer: You gain 4 life. 1/1 |
Malakir Blood-Priest | 1B | Creature — Vampire Cleric | When Malakir Blood-Priest enters the battlefield, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 2/1 |