M:tG card similarity search
1BG · Creature — Zombie Soldier
When Attendant of Vraska dies, if you control a Vraska planeswalker, you gain life equal to Attendant of Vraska's power. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Goldvein Hydra | XG | Creature — Hydra | Vigilance, trample, haste Goldvein Hydra enters the battlefield with X +1/+1 counters on it. When Goldvein Hydra dies, create a number of tapped Treasure tokens equal to its power. 0/0 |
Fruit of the First Tree | 3G | Enchantment — Aura | Enchant creature When enchanted creature dies, you gain X life and draw X cards, where X is its toughness. |
Powerstone Engineer | 1W | Creature — Human Artificer | When Powerstone Engineer dies, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") 2/1 |
Overbeing of Myth | G/UG/UG/UG/UG/U | Creature — Spirit Avatar | Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. At the beginning of your draw step, draw an additional card. */* |
Oracle of Nectars | 2G/W | Creature — Elf Cleric | {X}, {T}: You gain X life. 2/2 |
Angel of Grace | 3WW | Creature — Angel | Flash Flying When Angel of Grace enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. {4}{W}{W}, Exile Angel of Grace from your graveyard: Your life total becomes 10. 5/4 |
Gravitic Punch | 3R | Sorcery | Target creature you control deals damage equal to its power to target player. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
Venerable Knight | W | Creature — Human Knight | When Venerable Knight dies, put a +1/+1 counter on target Knight you control. 2/1 |
Spark Reaper | 2B | Creature — Zombie | {3}, Sacrifice a creature or planeswalker: You gain 1 life and draw a card. 2/3 |
Hydradoodle | XXGG | Creature — Hydra Dog | As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with a number of +1/+1 counters on it equal to the total of those results. Reach, trample 0/0 |