M:tG card similarity search
3W · Creature — Kor Cleric
Whenever you gain life for the first time each turn, create a 1/1 white Cat creature token. {2}{W}: Another target Cleric gains lifelink until end of turn. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Iron Lance | 2 | Artifact | {3}, {T}: Target creature gains first strike until end of turn. |
Noble Steeds | 2W | Enchantment | {1}{W}: Target creature gains first strike until end of turn. |
Combine Chrysalis | GU | Artifact | Creature tokens you control have flying. {2}{G}{U}, {T}, Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery. |
Boros Keyrune | 3 | Artifact | {T}: Add {R} or {W}. {R}{W}: Boros Keyrune becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.) |
Aragorn, the Uniter | RGWU | Legendary Creature — Human Noble | Whenever you cast a white spell, create a 1/1 white Human Soldier creature token. Whenever you cast a blue spell, scry 2. Whenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent. Whenever you cast a green spell, target creature gets +4/+4 until end of turn. 5/5 |
Oyobi, Who Split the Heavens | 6W | Legendary Creature — Spirit | Flying Whenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying. 3/6 |
Quarrel's End | 2R | Sorcery | As an additional cost to cast this spell, discard a card. Draw two cards and create a 1/1 white Human Soldier creature token. |
Gods' Eye, Gate to the Reikai | Legendary Land | {T}: Add {C}. When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, create a 1/1 colorless Spirit creature token. | |
Inkshield | 3WB | Instant | Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying. |
Selesnya Charm | GW | Instant | Choose one — • Target creature gets +2/+2 and gains trample until end of turn. • Exile target creature with power 5 or greater. • Create a 2/2 white Knight creature token with vigilance. |