M:tG card similarity search
1G · Creature — Elf Druid
Alliance — Whenever another creature enters the battlefield under your control, Attended Socialite gets +1/+1 until end of turn. 2/1
Name | Mana | Type | Text |
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Mystic Familiar | 1W | Creature — Bird | Flying Threshold — As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black. 1/2 |
Oath of Teferi | 3WU | Legendary Enchantment | When Oath of Teferi enters the battlefield, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step. You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once. |
At Knifepoint | 1BR | Enchantment | As long as it's your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Whenever you commit a crime, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn. |
Weldfast Monitor | 3 | Artifact Creature — Lizard | {R}: Weldfast Monitor gains menace until end of turn. 3/2 |
Rank and File | 2BB | Creature — Zombie | When Rank and File enters the battlefield, green creatures get -1/-1 until end of turn. 3/3 |
Kheru Bloodsucker | 2B | Creature — Vampire | Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life. {2}{B}, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker. 2/2 |
Radagast the Brown | 2GG | Legendary Creature — Avatar Wizard | Whenever Radagast the Brown or another nontoken creature enters the battlefield under your control, look at the top X cards of your library, where X is that creature's mana value. You may reveal a creature card that doesn't share a creature type with a creature you control from among those cards and put it into your hand. Put the rest on the bottom of your library in a random order. 2/5 |
Falkenrath Noble | 3B | Creature — Vampire Noble | Flying Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life. 2/2 |
Noxious Gearhulk | 4BB | Artifact Creature — Construct | Menace When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness. 5/4 |
Favor of Jukai | 3G | Enchantment — Aura | Enchant artifact or creature As long as enchanted permanent is a creature, it gets +3/+3 and has reach. Channel — {1}{G}, Discard Favor of Jukai: Target creature gets +3/+3 and gains reach until end of turn. |