Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Attentive Sunscribe

1W · Artifact Creature — Gnome

Whenever Attentive Sunscribe becomes tapped, scry 1. (Look at the top card of your library. You may put that card on the bottom.) 2/2

Similar cards

Color identity:
NameManaTypeText
A-Capenna Express 3GArtifact — Vehicle Sacrifice a Treasure: Capenna Express becomes an artifact creature until end of turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 7/7
Ersatz Gnomes 3Artifact Creature — Gnome {T}: Target spell becomes colorless. {T}: Target permanent becomes colorless until end of turn. 1/1
Corrupted Roots BEnchantment — Aura Enchant Forest or Plains Whenever enchanted land becomes tapped, its controller loses 2 life.
Djinni Windseer 3UCreature — Djinn Flying When Djinni Windseer enters the battlefield, roll a d20. 1—9 | Scry 1. 10—19 | Scry 2. 20 | Scry 3. 3/3
Hidden Gibbons GEnchantment When an opponent casts an instant spell, if Hidden Gibbons is an enchantment, Hidden Gibbons becomes a 4/4 Ape creature.
Opal Gargoyle 1WEnchantment When an opponent casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying.
Restless Ridgeline Land Restless Ridgeline enters the battlefield tapped. {T}: Add {R} or {G}. {2}{R}{G}: Restless Ridgeline becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land. Whenever Restless Ridgeline attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature.
Rust Scarab 4GCreature — Insect Whenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls. 4/5
Gluttonous Cyclops 5RCreature — Cyclops {5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) 5/4
Cryptic Annelid 3UCreature — Worm Beast When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 1/4
Page 24