M:tG card similarity search
2U · Enchantment
Return Attunement to its owner's hand: Draw three cards, then discard four cards.
Name | Mana | Type | Text |
---|---|---|---|
Steelshaper Apprentice | 2WW | Creature — Human Soldier | {W}, {T}, Return Steelshaper Apprentice to its owner's hand: Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle. 1/3 |
Surreal Memoir | 3R | Sorcery | Return an instant card at random from your graveyard to your hand. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Forget | UU | Sorcery | Target player discards two cards, then draws as many cards as they discarded this way. |
Consuming Tide | 2UU | Sorcery | Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you. |
Flint Golem | 4 | Artifact Creature — Golem | Whenever Flint Golem becomes blocked, defending player mills three cards. 2/3 |
Obsessive Stitcher | 1UB | Creature — Human Wizard | {T}: Draw a card, then discard a card. {2}{U}{B}, {T}, Sacrifice Obsessive Stitcher: Return target creature card from your graveyard to the battlefield. 0/3 |
Iymrith, Desert Doom | 3UU | Legendary Creature — Dragon | Flying Iymrith, Desert Doom has ward {4} as long as it's untapped. Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference. 5/5 |
Shimmerwing Chimera | 3U | Enchantment Creature — Chimera | Flying At the beginning of your upkeep, return up to one other target enchantment you control to its owner's hand. 3/2 |
Tahngarth's Glare | R | Sorcery | Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order. |
Viashino Sandswimmer | 2RR | Creature — Viashino | {R}: Flip a coin. If you win the flip, return Viashino Sandswimmer to its owner's hand. If you lose the flip, sacrifice Viashino Sandswimmer. 3/2 |