M:tG card similarity search
· Legendary Land
(Transforms from Journey to Eternity.) {T}: Add one mana of any color. {3}{B}{G}, {T}: Return target creature card from your graveyard to the battlefield.
Name | Mana | Type | Text |
---|---|---|---|
Celestine, the Living Saint | 4W | Legendary Creature — Human Warrior | Flying, lifelink Healing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn. 3/4 |
Omen Hawker | U | Creature — Cephalid Advisor | {T}: Add {C}{U}. Spend this mana only to activate abilities. 1/1 |
Spectral Steel | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. {1}{W}, Exile Spectral Steel from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand. |
Brotherhood Outcast | 2W | Creature — Human Soldier | When Brotherhood Outcast enters the battlefield, choose one — • Return target Aura or Equipment card with mana value 3 or less from your graveyard to the battlefield. • Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) 3/2 |
Reassembling Skeleton | 1B | Creature — Skeleton Warrior | {1}{B}: Return Reassembling Skeleton from your graveyard to the battlefield tapped. 1/1 |
Tazri, Stalwart Survivor | 2W | Legendary Creature — Human Warrior | Each creature you control has "{T}: Add one mana of any of this creature's colors. Spend this mana only to activate an ability of a creature. Activate only if this creature has another activated ability." {W}{U}{B}{R}{G}, {T}: Mill five cards. Put all creature cards with activated abilities that aren't mana abilities from among the milled cards into your hand. 3/3 |
Shelter | 1W | Instant | Target creature you control gains protection from the color of your choice until end of turn. Draw a card. |
Gloomshrieker | 1BG | Enchantment Creature — Cat Beast | Menace (This creature can't be blocked except by two or more creatures.) When Gloomshrieker enters the battlefield, return target permanent card from your graveyard to your hand. If Gloomshrieker would die, exile it instead. 2/1 |
Grim Return | 2B | Instant | Choose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control. |
Heliod, the Radiant Dawn | 2WW | Legendary Enchantment Creature — God | When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand. {3}{U/P}: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.) 4/4 |