Card Codex

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17 May 2024: Card library updated.

Audacity

G · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+0 and has trample. When Audacity is put into a graveyard from the battlefield, draw a card.

Similar cards

Color identity:
NameManaTypeText
Dúnedain Blade 1WArtifact — Equipment Equipped creature gets +2/+1. Equip Human {1} Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Tainted Well 2BEnchantment — Aura Enchant land When Tainted Well enters the battlefield, draw a card. Enchanted land is a Swamp.
Pursuit of Flight 1REnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has "{U}: This creature gains flying until end of turn."
Ixalli's Keeper 1GCreature — Human Shaman {7}{G}, {T}, Sacrifice Ixalli's Keeper: Target creature gets +5/+5 and gains trample until end of turn. 2/2
Brawn 3GCreature — Incarnation Trample As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample. 3/3
Vampirism 1BEnchantment — Aura Enchant creature When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1 for each other creature you control. Other creatures you control get -1/-1.
Midnight Covenant 1BEnchantment — Aura Enchant creature Enchanted creature has "{B}: This creature gets +1/+1 until end of turn."
Psychic Possession 2UUEnchantment — Aura Enchant opponent Skip your draw step. Whenever enchanted opponent draws a card, you may draw a card.
Rageblood Shaman 1RRCreature — Minotaur Shaman Trample Other Minotaur creatures you control get +1/+1 and have trample. 2/3
Spectral Shield 1WUEnchantment — Aura Enchant creature Enchanted creature gets +0/+2 and can't be the target of spells.
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