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17 May 2024: Card library updated.

Augmenter Pugilist

1GG · Creature — Troll Druid

Trample As long as you control eight or more lands, Augmenter Pugilist gets +5/+5. 3/3

Similar cards

Color identity:
NameManaTypeText
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Swift Kick 3RInstant Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control.
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Master Symmetrist 2GGCreature — Rhino Druid Reach Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn. 4/4
Soulbright Flamekin 1RCreature — Elemental Shaman {2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}. 2/1
Proper Laboratory Attire 1Artifact — Equipment Equipped creature gets +2/+1 and has protection from die rolls. (Nothing that lets a player roll a die can block, target, deal damage to, or attach to equipped creature.) Equip {2}
Prossh, Skyraider of Kher 3BRGLegendary Creature — Dragon When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast it. Flying Sacrifice another creature: Prossh, Skyraider of Kher gets +1/+0 until end of turn. 5/5
Messenger's Speed REnchantment — Aura Enchant creature Enchanted creature has trample and haste.
Valorous Charge 1WWSorcery White creatures get +2/+0 until end of turn.
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