M:tG card similarity search
1GG · Creature — Human Druid
You may look at the top card of your library any time. You may play lands from the top of your library. Coven — As long as you control three or more creatures with different powers, you may cast creature spells from the top of your library. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Parcelbeast | 2GU | Creature — Elemental Beast | Mutate {G}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) {1}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand. 2/4 |
Aetherspouts | 3UU | Instant | For each attacking creature, its owner puts it on the top or bottom of their library. |
Sages of the Anima | 3GU | Creature — Elf Wizard | If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. 3/4 |
Wayward Soul | 2UU | Creature — Spirit | Flying {U}: Put Wayward Soul on top of its owner's library. 3/2 |
Arbiter of the Ideal | 4UU | Creature — Sphinx | Flying Inspired — Whenever Arbiter of the Ideal becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types. 4/5 |
Enter the Infinite | 8UUUU | Sorcery | Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn. |
Parallel Thoughts | 3UU | Enchantment | When Parallel Thoughts enters the battlefield, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. If you would draw a card, you may instead put the top card of the pile you exiled into your hand. |
Sphinx of Uthuun | 5UU | Creature — Sphinx | Flying When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. 5/6 |
Anchor to the Aether | 2U | Sorcery | Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
Rotisserie Elemental | R | Creature — Elemental | Menace Whenever Rotisserie Elemental deals combat damage to a player, put a skewer counter on Rotisserie Elemental. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on Rotisserie Elemental. You may play those cards this turn. 1/1 |