M:tG card similarity search
1U · Creature — Bird
Flying When Augury Owl enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 1/1
Name | Mana | Type | Text |
---|---|---|---|
Spike Cannibal | 1BB | Creature — Spike | Spike Cannibal enters the battlefield with a +1/+1 counter on it. When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it. 0/0 |
Skyclave Cleric | 1W | Creature — Kor Cleric | When Skyclave Cleric enters the battlefield, you gain 2 life. 1/3 |
Skeleton Archer | 3B | Creature — Skeleton Archer | When Skeleton Archer enters the battlefield, it deals 1 damage to any target. 3/3 |
Harbinger of the Hunt | 3RG | Creature — Dragon | Flying {2}{R}: Harbinger of the Hunt deals 1 damage to each creature without flying. {2}{G}: Harbinger of the Hunt deals 1 damage to each other creature with flying. 5/3 |
Scourge of Kher Ridges | 6RR | Creature — Dragon | Flying {1}{R}: Scourge of Kher Ridges deals 2 damage to each creature without flying. {5}{R}: Scourge of Kher Ridges deals 6 damage to each other creature with flying. 6/6 |
Village Bell-Ringer | 2W | Creature — Human Scout | Flash (You may cast this spell any time you could cast an instant.) When Village Bell-Ringer enters the battlefield, untap all creatures you control. 1/4 |
Ardent Electromancer | 2R | Creature — Human Wizard | When Ardent Electromancer enters the battlefield, add {R} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/2 |
Seller of Songbirds | 2W | Creature — Human | When Seller of Songbirds enters the battlefield, create a 1/1 white Bird creature token with flying. 1/2 |
Golgari Death Swarm | 3BG | Creature — Bat Fungus Horror | Flying, vigilance 4/4 |
Heir of the Ancient Fang | 2G | Creature — Snake Samurai | Heir of the Ancient Fang enters the battlefield with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.) 2/3 |