M:tG card similarity search
3U · Creature — Bird
Flying Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Vito, Fanatic of Aclazotz | 2WB | Legendary Creature — Vampire Demon | Flying Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying. 4/4 |
| Mindlink Mech | 2U | Artifact — Vehicle | Flying Whenever Mindlink Mech becomes crewed for the first time each turn, until end of turn, Mindlink Mech becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying. Crew 1 4/3 |
| Inkling Summoning | 1W/BW/B | Sorcery — Lesson | Create a 2/1 white and black Inkling creature token with flying. |
| Loch Dragon | U/RU/RU/RU/R | Creature — Dragon | Flying Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card. 3/2 |
| Courier Bat | 2B | Creature — Bat | Flying When Courier Bat enters the battlefield, if you gained life this turn, return up to one target creature card from your graveyard to your hand. 2/2 |
| Windscouter | 3U | Creature — Human Scout | Flying When Windscouter attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) 3/3 |
| Timin, Youthful Geist | 4U | Legendary Creature — Spirit | Partner with Rhoda, Geist Avenger (When this creature enters the battlefield, target player may put Rhoda into their hand from their library, then shuffle.) Flying At the beginning of each combat, tap up to one target creature. 3/4 |
| Ancestor Dragon | 4WW | Creature — Dragon | Flying Whenever one or more creatures you control attack, you gain 1 life for each attacking creature. 5/6 |
| Illusory Angel | 2U | Creature — Angel Illusion | Cast this spell only if you've cast another spell this turn. Flying 4/4 |
| Tah-Crop Elite | 3W | Creature — Bird Warrior | Flying You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.) 2/2 |