Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Augury Raven

3U · Creature — Bird

Flying Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 3/3

Similar cards

Color identity:
NameManaTypeText
Subtlety 2UUCreature — Elemental Incarnation Flash Flying When Subtlety enters the battlefield, choose up to one target creature spell or planeswalker spell. Its owner puts it on the top or bottom of their library. Evoke—Exile a blue card from your hand. 3/3
Warden of the Wall 3Artifact Warden of the Wall enters the battlefield tapped. {T}: Add {C}. As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying.
Dark Hatchling 4BBCreature — Horror Flying When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated. 3/3
Canyon Drake 2RRCreature — Drake Flying {1}, Discard a card at random: Canyon Drake gets +2/+0 until end of turn. 1/2
Apothecary Geist 3WCreature — Spirit Flying When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life. 2/3
Indomitable Archangel 2WWCreature — Angel Flying Metalcraft — Artifacts you control have shroud as long as you control three or more artifacts. (An artifact with shroud can't be the target of spells or abilities.) 4/4
Gomazoa 2UCreature — Jellyfish Defender, flying {T}: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle. 0/3
Drakuseth, Maw of Flames 4RRRLegendary Creature — Dragon Flying Whenever Drakuseth, Maw of Flames attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets. 7/7
Night Market Aeronaut 3BCreature — Aetherborn Warrior Flying Revolt — Night Market Aeronaut enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn. 2/2
Arrester's Zeal WInstant Target creature gets +2/+2 until end of turn. Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.
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