Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aura Barbs

2R · Instant — Arcane

Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to.

Similar cards

Color identity:
NameManaTypeText
Warpath 3RInstant Warpath deals 3 damage to each blocking creature and each blocked creature.
Cinderheart Giant 5RRCreature — Giant Berserker Trample When Cinderheart Giant dies, it deals 7 damage to a creature an opponent controls chosen at random. 7/6
Hellrider 2RRCreature — Devil Haste Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking. 3/3
Keldon Marauders 1RCreature — Human Warrior Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Keldon Marauders enters or leaves the battlefield, it deals 1 damage to target player or planeswalker. 3/3
Showstopper 1BRInstant Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."
Falkenrath Perforator 1RCreature — Vampire Whenever Falkenrath Perforator attacks, it deals 1 damage to defending player. 2/1
Censorship UEnchantment As Censorship enters the battlefield, choose a word. Whenever a player says the chosen word, Censorship deals 2 damage to that player.
Jaya, Venerated Firemage 4RLegendary Planeswalker — Jaya If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. [−2]: Jaya, Venerated Firemage deals 2 damage to any target. Loyalty 5
Hurloon Battle Hymn 2RInstant Kicker {W} (You may pay an additional {W} as you cast this spell.) Hurloon Battle Hymn deals 4 damage to target creature or planeswalker. If this spell was kicked, you gain 4 life.
Spikefield Hazard RInstant Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.
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