Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aura Barbs

2R · Instant — Arcane

Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to.

Similar cards

Color identity:
NameManaTypeText
Astral Arena Plane — Kolbahan No more than one creature can attack each combat. No more than one creature can block each combat. Whenever chaos ensues, Astral Arena deals 2 damage to each creature.
Erebor Flamesmith 1RCreature — Dwarf Artificer Whenever you cast an instant or sorcery spell, Erebor Flamesmith deals 1 damage to each opponent. 2/1
A-Orcish Bowmasters 1BCreature — Orc Archer Flash Whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1. 1/1
Spawn of Mayhem 2BBCreature — Demon Spectacle {1}{B}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Flying, trample At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem. 4/4
Pyrostatic Pillar 1REnchantment Whenever a player casts a spell with mana value 3 or less, Pyrostatic Pillar deals 2 damage to that player.
Quakebringer 3RRCreature — Giant Berserker Your opponents can't gain life. At the beginning of your upkeep, Quakebringer deals 2 damage to each opponent. This ability triggers only if Quakebringer is on the battlefield or if Quakebringer is in your graveyard and you control a Giant. Foretell {2}{R}{R} 5/4
Ral's Outburst 2URInstant Ral's Outburst deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Sphere of Duty 3WEnchantment If a green source would deal damage to you, prevent 2 of that damage.
Stensia Plane — Innistrad Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it. Whenever chaos ensues, each creature you control gains "{T}: This creature deals 1 damage to target player or planeswalker" until end of turn.
Gelectrode 1URCreature — Weird {T}: Gelectrode deals 1 damage to any target. Whenever you cast an instant or sorcery spell, you may untap Gelectrode. 0/1
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