M:tG card similarity search
2R · Instant — Arcane
Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to.
| Name | Mana | Type | Text |
|---|---|---|---|
| Toralf's Hammer | 1R | Legendary Artifact — Equipment | Equipped creature has "{1}{R}, {T}, Unattach Toralf's Hammer: It deals 3 damage to any target. Return Toralf's Hammer to its owner's hand." Equipped creature gets +3/+0 as long as it's legendary. Equip {1}{R} |
| Carbonize | 2R | Instant | Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead. |
| Fiery Inscription | 2R | Enchantment | When Fiery Inscription enters the battlefield, the Ring tempts you. Whenever you cast an instant or sorcery spell, Fiery Inscription deals 2 damage to each opponent. |
| Heat Ray | XR | Instant | Heat Ray deals X damage to target creature. |
| Aggressive Sabotage | 2B | Sorcery | Kicker {R} (You may pay an additional {R} as you cast this spell.) Target player discards two cards. If this spell was kicked, it deals 3 damage to that player. |
| Zada's Commando | 1R | Creature — Goblin Archer Ally | First strike Cohort — {T}, Tap an untapped Ally you control: Zada's Commando deals 1 damage to target opponent or planeswalker. 2/1 |
| Rakdos Roustabout | 1BR | Creature — Ogre Warrior | Whenever Rakdos Roustabout becomes blocked, it deals 1 damage to the player or planeswalker it's attacking. 3/2 |
| Molten Rain | 1RR | Sorcery | Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller. |
| Myojin of Roaring Blades | 5RRR | Legendary Creature — Spirit | Myojin of Roaring Blades enters the battlefield with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from Myojin of Roaring Blades: It deals 7 damage to each of up to three targets. 7/4 |
| Lord of Shatterskull Pass | 3R | Creature — Minotaur Shaman | Level up {1}{R} ({1}{R}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-5 6/6 LEVEL 6+ 6/6 Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls. 3/3 |