M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Arms Depot | Artifact — Contraption | Whenever you crank Arms Depot, put two +1/+1 counters on target creature. | |
Death | 1B | Sorcery | Return target creature card from your graveyard to the battlefield. You lose life equal to its mana value. |
River Heralds' Boon | 1G | Instant | Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk. |
Barbara Wright | 1W | Legendary Creature — Human Advisor | History Teacher — Sagas you control have read ahead. (As a Saga enters the battlefield, choose a chapter and start with that many lore counters. Skipped chapters don't trigger.) Doctor's companion (You can have two commanders if the other is the Doctor.) 1/3 |
Goatnap | 2R | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn. |
Eater of the Dead | 4B | Creature — Horror | {0}: If Eater of the Dead is tapped, exile target creature card from a graveyard and untap Eater of the Dead. 3/4 |
Lich's Mastery | 3BBB | Legendary Enchantment | Hexproof You can't lose the game. Whenever you gain life, draw that many cards. Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. When Lich's Mastery leaves the battlefield, you lose the game. |
Too Greedily, Too Deep | 5BR | Sorcery | Put target creature card from a graveyard onto the battlefield under your control. That creature deals damage equal to its power to each other creature. |
Freyalise, Llanowar's Fury | 3GG | Legendary Planeswalker — Freyalise | [+2]: Create a 1/1 green Elf Druid creature token with "{T}: Add {G}." [−2]: Destroy target artifact or enchantment. [−6]: Draw a card for each green creature you control. Freyalise, Llanowar's Fury can be your commander. Loyalty 3 |
Divine Smite | 1W | Instant | Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.) |