Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aura Gnarlid

2G · Creature — Beast

Creatures with power less than Aura Gnarlid's power can't block it. Aura Gnarlid gets +1/+1 for each Aura on the battlefield. 2/2

Similar cards

Color identity:
NameManaTypeText
Beast of Burden 6Artifact Creature — Golem Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield. */*
Order of Midnight 1BCreature — Human Knight Flying Order of Midnight can't block. 2/2
Elusive Spellfist 1UCreature — Human Monk Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn. 1/3
Exuberant Wolfbear 3GCreature — Wolf Bear Whenever Exuberant Wolfbear attacks, you may change the base power and toughness of target Human you control to Exuberant Wolfbear's power and toughness until end of turn. 4/4
Temur Charm GURInstant Choose one — • Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control. • Counter target spell unless its controller pays {3}. • Creatures with power 3 or less can't block this turn.
Shirei, Shizo's Caretaker 4BLegendary Creature — Spirit Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield. 2/2
Zuo Ci, the Mocking Sage 1GGLegendary Creature — Human Advisor Hexproof (This creature can't be the target of spells or abilities your opponents control.) Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship. 1/2
Coiling Woodworm 2GCreature — Insect Worm Coiling Woodworm's power is equal to the number of Forests on the battlefield. */1
Boundary Lands Ranger 1RCreature — Human Ranger At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card. 2/2
Krovikan Mist 1UCreature — Illusion Flying Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield. */*
Page 47