Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aura Graft

1U · Instant

Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.

Similar cards

Color identity:
NameManaTypeText
Maddening Wind 2GEnchantment — Aura Enchant creature Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of the upkeep of enchanted creature's controller, Maddening Wind deals 2 damage to that player.
Last Laugh 2BBEnchantment Whenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player. When no creatures are on the battlefield, sacrifice Last Laugh.
Sterling Supplier 4WCreature — Bird Soldier Flying When Sterling Supplier enters the battlefield, put a +1/+1 counter on another target creature you control. 3/4
Brenard, Ginger Sculptor 1GWULegendary Creature — Human Artificer Each creature you control that's a Food or a Golem gets +2/+2 and has trample. Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's a 1/1 Food Golem artifact creature in addition to its other types and it has "{2}, {T}, Sacrifice this artifact: You gain 3 life." 3/3
Sek'Kuar, Deathkeeper 2BRGLegendary Creature — Orc Shaman Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste. 4/3
Yavimaya Enchantress 2GCreature — Human Druid Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield. 2/2
A-Elderfang Ritualist 1BCreature — Elf Cleric When Elderfang Ritualist dies, you may exile it. If you do, return another target Elf or Tyvar card from your graveyard to your hand. 3/1
Village Reavers Creature — Werewolf Wolves and Werewolves you control have haste. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/4
Bull-Rush Bruiser 3RCreature — Minotaur Warrior Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn. 4/3
Bind the Monster UEnchantment — Aura Enchant creature When Bind the Monster enters the battlefield, tap enchanted creature. It deals damage to you equal to its power. Enchanted creature doesn't untap during its controller's untap step.
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