Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aura Graft

1U · Instant

Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.

Similar cards

Color identity:
NameManaTypeText
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Vanishing UEnchantment — Aura Enchant creature {U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
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Bespoke Battlegarb 1RArtifact — Equipment Equipped creature gets +2/+0. Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, attach Bespoke Battlegarb to up to one target creature you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Anguished Unmaking 1WBInstant Exile target nonland permanent. You lose 3 life.
Sleuth Instructor 1WCreature — Elephant Detective Disguise {1}{W} Whenever Sleuth Instructor or another permanent you control is turned face up, seek a non-Elephant creature card with mana value 3 or less and cloak it. This ability triggers only once. 3/2
Chaos Warp 2RInstant The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Protean Thaumaturge 1UCreature — Human Wizard Constellation — Whenever an enchantment enters the battlefield under your control, you may have Protean Thaumaturge become a copy of another target creature, except it has this ability. 1/1
Shadow Alley Denizen BCreature — Vampire Rogue Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) 1/1
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