Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aura Mutation

GW · Instant

Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's mana value.

Similar cards

Color identity:
NameManaTypeText
Death Rattle 5BInstant Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Destroy target nongreen creature. It can't be regenerated.
Rats of Rath 1BCreature — Rat {B}: Destroy target artifact, creature, or land you control. 2/1
Grave Choice 2BInstant Target opponent sacrifices a nontoken creature. If that creature had mana value 2 or less, conjure a duplicate of it into your hand. That duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Go-Shintai of Ancient Wars 2RLegendary Enchantment Creature — Shrine First strike At the beginning of your end step, you may pay {1}. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control. 2/2
Fateful Handoff 3BSorcery Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.
Thundering Raiju 2RRCreature — Spirit Haste Whenever Thundering Raiju attacks, put a +1/+1 counter on target creature you control. Then Thundering Raiju deals X damage to each opponent, where X is the number of modified creatures you control other than Thundering Raiju. (Equipment, Auras you control, and counters are modifications.) 3/3
B-I-N-G-O 1GCreature — Dog Trample Whenever a player casts a spell, put a chip counter on its mana value. B-I-N-G-O gets +9/+9 for each set of three numbers in a row with chip counters on them. 1/1
Dragon Fodder 1RSorcery Create two 1/1 red Goblin creature tokens.
Krenko's Command 1RSorcery Create two 1/1 red Goblin creature tokens.
Temporal Isolation 1WEnchantment — Aura Flash Enchant creature Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.) Prevent all damage that would be dealt by enchanted creature.
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