Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aura Shards

1GW · Enchantment

Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.

Similar cards

Color identity:
NameManaTypeText
Serra Redeemer 3WWCreature — Angel Soldier Flying Whenever another creature with power 2 or less enters the battlefield under your control, put two +1/+1 counters on that creature. 2/4
Price of Betrayal BSorcery Remove up to five counters from target artifact, creature, planeswalker, or opponent.
Wake of Destruction 3RRRSorcery Destroy target land and all other lands with the same name as that land.
Torpor Orb 2Artifact Creatures entering the battlefield don't cause abilities to trigger.
Crisis of Conscience 4WWSorcery Choose one — • Destroy all tokens. • Destroy all nonland, nontoken permanents.
Cleric of Life's Bond WBCreature — Vampire Cleric Whenever another Cleric enters the battlefield under your control, you gain 1 life. Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond. 2/2
Rootwater Diver UCreature — Merfolk {T}, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand. 1/1
Ingenious Smith 1WCreature — Human Artificer When Ingenious Smith enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Whenever one or more artifacts enter the battlefield under your control, put a +1/+1 counter on Ingenious Smith. This ability triggers only once each turn. 1/1
Graf Reaver 1BCreature — Zombie Warrior Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Graf Reaver exploits a creature, destroy target planeswalker. At the beginning of your upkeep, Graf Reaver deals 1 damage to you. 3/3
Serra's Sanctum Legendary Land {T}: Add {W} for each enchantment you control.
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