M:tG card similarity search
1GW · Enchantment
Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.
Name | Mana | Type | Text |
---|---|---|---|
Tattoo Ward | 2W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn't remove Tattoo Ward. Sacrifice Tattoo Ward: Destroy target enchantment. |
Stingmoggie | 3R | Creature — Elemental | Stingmoggie enters the battlefield with two +1/+1 counters on it. {3}{R}, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land. 0/0 |
Mandible Justiciar | 1W | Artifact Creature — Phyrexian Cleric | Lifelink Whenever another artifact enters the battlefield under your control, Mandible Justiciar gets +1/+1 until end of turn. 2/1 |
Midnight Arsonist | 3R | Creature — Vampire | When Midnight Arsonist enters the battlefield, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control. 3/2 |
Jaheira, Stirring Harper | 1RG | Legendary Creature — Human Elf Druid | Hexproof from artifacts and enchantments When this creature specializes, destroy up to one target artifact or enchantment. You get a one-time boon with "When you cast a creature spell, it perpetually gets +1/+0 and gains haste." 3/4 |
Masked Vandal | 1G | Creature — Shapeshifter | Changeling (This card is every creature type.) When Masked Vandal enters the battlefield, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls. 1/3 |
Boggart Arsonists | 2R | Creature — Goblin Rogue | Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) {2}{R}, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains. 2/1 |
Perimeter Patrol | 2G | Creature — Human Soldier | Whenever an artifact enters the battlefield under your control, Perimeter Patrol gets +1/+0 until end of turn. 3/3 |
Pious Wayfarer | W | Creature — Human Scout | Constellation — Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn. 1/2 |
Collar the Culprit | 3W | Instant | Destroy target creature with toughness 4 or greater. |