Card Codex

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17 May 2024: Card library updated.

Aura of Dominion

UU · Enchantment — Aura

Enchant creature {1}, Tap an untapped creature you control: Untap enchanted creature.

Similar cards

Color identity:
NameManaTypeText
Horn of Valhalla 1WArtifact — Equipment Equipped creature gets +1/+1 for each creature you control. Equip {3}
Pennon Blade 3Artifact — Equipment Equipped creature gets +1/+1 for each creature you control. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Air Servant 4UCreature — Elemental Flying {2}{U}: Tap target creature with flying. 4/3
Star Whale 6UUCreature — Alien Whale Flying, vigilance Other creatures you control have ward {2}. Suspend 6—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 8/8
Dragon Mantle REnchantment — Aura Enchant creature When Dragon Mantle enters the battlefield, draw a card. Enchanted creature has "{R}: This creature gets +1/+0 until end of turn."
Pendrell Flux 1UEnchantment — Aura Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost."
Jolrael's Centaur 1GGCreature — Centaur Archer Shroud (This creature can't be the target of spells or abilities.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 2/2
Somnomancer 1W/UCreature — Kithkin Wizard When Somnomancer enters the battlefield, you may tap target creature. 2/1
Archon of the Wild Rose 2WWCreature — Archon Flying Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying. 4/4
Circle of Dreams Druid GGGCreature — Elf Druid {T}: Add {G} for each creature you control. 2/1
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