Card Codex

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17 May 2024: Card library updated.

Aura of Dominion

UU · Enchantment — Aura

Enchant creature {1}, Tap an untapped creature you control: Untap enchanted creature.

Similar cards

Color identity:
NameManaTypeText
Stitcher's Graft 1Artifact — Equipment Equipped creature gets +3/+3. Whenever equipped creature attacks, it doesn't untap during its controller's next untap step. Whenever Stitcher's Graft becomes unattached from a permanent, sacrifice that permanent. Equip {2}
Voyaging Satyr 1GCreature — Satyr Druid {T}: Untap target land. 1/2
Copperhorn Scout GCreature — Elf Scout Whenever Copperhorn Scout attacks, untap each other creature you control. 1/1
Arbalest Elite 2WWCreature — Human Archer {2}{W}, {T}: Arbalest Elite deals 3 damage to target attacking or blocking creature. Arbalest Elite doesn't untap during your next untap step. 2/3
Coral Trickster 1UCreature — Merfolk Rogue Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Coral Trickster is turned face up, you may tap or untap target permanent. 2/1
Mesmerizing Benthid 3UUCreature — Octopus When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step." Mesmerizing Benthid has hexproof as long as you control an Illusion. 4/5
Kestia, the Cultivator 1GWULegendary Enchantment Creature — Nymph Bestow {3}{G}{W}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +4/+4. Whenever an enchanted creature or enchantment creature you control attacks, draw a card. 4/4
Wall of Fortune 1UArtifact Creature — Wall Defender You may tap an untapped Wall you control to have any player reroll a die that player rolled. 0/4
Regeneration 1GEnchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
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