Card Codex

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17 May 2024: Card library updated.

Auramancer's Guise

2UU · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.

Similar cards

Color identity:
NameManaTypeText
Confiscate 4UUEnchantment — Aura Enchant permanent You control enchanted permanent.
Aerial Engineer 2WUCreature — Human Artificer As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying. 2/4
Fully Grown 2GInstant Target creature gets +3/+3 until end of turn. Put a trample counter on it.
Gerrard's Command GWInstant Untap target creature. It gets +3/+3 until end of turn.
Inspirit 2WInstant Untap target creature. It gets +2/+4 until end of turn.
Ornamental Courage GInstant Untap target creature. It gets +1/+3 until end of turn.
Serra's Sanctum Legendary Land {T}: Add {W} for each enchantment you control.
Take Possession 5UUEnchantment — Aura Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Enchant permanent You control enchanted permanent.
Ragged Veins 1BEnchantment — Aura Flash Enchant creature Whenever enchanted creature is dealt damage, its controller loses that much life.
Maximize Altitude USorcery Target creature gets +1/+1 and gains flying until end of turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
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