M:tG card similarity search
2RW · Legendary Creature — Angel
Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white. 2/5
Name | Mana | Type | Text |
---|---|---|---|
Ollenbock Escort | W | Creature — Human Cleric | Vigilance Sacrifice Ollenbock Escort: Target creature you control with a +1/+1 counter on it gains lifelink and indestructible until end of turn. 1/1 |
Bestial Fury | 2R | Enchantment — Aura | Enchant creature When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep. Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn. |
Yasova Dragonclaw | 2G | Legendary Creature — Human Warrior | Trample At the beginning of combat on your turn, you may pay {1}{U/R}{U/R}. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn. 4/2 |
Unseen Walker | 1G | Creature — Dryad | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) {1}{G}{G}: Target creature gains forestwalk until end of turn. 1/1 |
Valorous Charge | 1WW | Sorcery | White creatures get +2/+0 until end of turn. |
Bloodcurdling Scream | XB | Sorcery | Target creature gets +X/+0 until end of turn. |
Enrage | XR | Instant | Target creature gets +X/+0 until end of turn. |
Howl from Beyond | XB | Instant | Target creature gets +X/+0 until end of turn. |
Prakhata Pillar-Bug | 3 | Artifact Creature — Insect | {B}: Prakhata Pillar-Bug gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) 2/3 |
Golem Artisan | 5 | Artifact Creature — Golem | {2}: Target artifact creature gets +1/+1 until end of turn. {2}: Target artifact creature gains your choice of flying, trample, or haste until end of turn. 3/3 |