M:tG card similarity search
2RRWW · Legendary Creature — Angel
Flying, vigilance, haste Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase. 3/4
Name | Mana | Type | Text |
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Stromkirk Captain | 1BR | Creature — Vampire Soldier | First strike Other Vampire creatures you control get +1/+1 and have first strike. 2/2 |
Loch Dragon | U/RU/RU/RU/R | Creature — Dragon | Flying Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card. 3/2 |
Ancient Gold Dragon | 5WW | Creature — Elder Dragon | Flying Whenever Ancient Gold Dragon deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result. 7/10 |
Soul of the Rapids | 3UU | Creature — Elemental | Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/2 |
Zameck Guildmage | GU | Creature — Elf Wizard | {G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. {G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card. 2/2 |
Hollowsage | 3B | Creature — Merfolk Wizard | Whenever Hollowsage becomes untapped, you may have target player discard a card. 2/2 |
Wakeroot Elemental | 4GG | Creature — Elemental | {G}{G}{G}{G}{G}: Untap target land you control. It becomes a 5/5 Elemental creature with haste. It's still a land. (This effect lasts as long as that land remains on the battlefield.) 5/5 |
Morkrut Behemoth | 4B | Creature — Zombie Giant | As an additional cost to cast this spell, sacrifice a creature or pay {1}{B}. Menace (This creature can't be blocked except by two or more creatures.) 7/6 |
Arvad the Cursed | 3WB | Legendary Creature — Vampire Knight | Deathtouch, lifelink Other legendary creatures you control get +2/+2. 3/3 |
Jawbone Skulkin | 1 | Artifact Creature — Scarecrow | {2}: Target red creature gains haste until end of turn. 1/1 |