Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Auriok Champion

WW · Creature — Human Cleric

Protection from black and from red Whenever another creature enters the battlefield, you may gain 1 life. 1/1

Similar cards

Color identity:
NameManaTypeText
Breathkeeper Seraph 4WWCreature — Angel Flying, soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep." 4/4
Vault Plunderer 2BCreature — Human Rogue When Vault Plunderer enters the battlefield, target player draws a card and loses 1 life. 3/1
Serra Ascendant WCreature — Human Monk Lifelink (Damage dealt by this creature also causes you to gain that much life.) As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying. 1/1
Scale the Heights 2GSorcery Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn. Draw a card.
Tunnel Ignus 1RCreature — Elemental Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, Tunnel Ignus deals 3 damage to that player. 2/1
Contraband Kingpin UBCreature — Aetherborn Rogue Lifelink Whenever an artifact enters the battlefield under your control, scry 1. 1/4
Ioreth of the Healing House 2ULegendary Creature — Human Cleric {T}: Untap another target permanent. {T}: Untap two other target legendary creatures. 1/4
Gerrard Capashen 3WWLegendary Creature — Human Soldier At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand. {3}{W}: Tap target creature. Activate only if Gerrard Capashen is attacking. 3/4
Fiery Justice RGWSorcery Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.
Resplendent Marshal 1WWCreature — Angel Warrior Flying When Resplendent Marshal enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card. 3/3
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