Card Codex

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17 May 2024: Card library updated.

Auriok Edgewright

WW · Creature — Human Soldier

Metalcraft — Auriok Edgewright has double strike as long as you control three or more artifacts. 2/2

Similar cards

Color identity:
NameManaTypeText
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Indentured Djinn 1UUCreature — Djinn Flying When Indentured Djinn enters the battlefield, each other player may draw up to three cards. 4/4
Swift Justice WInstant Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.
Ingenious Artillerist 2RCreature — Human Artificer Whenever one or more artifacts enter the battlefield under your control, Ingenious Artillerist deals that much damage to each opponent. 3/1
Hedron Crab UCreature — Crab Landfall — Whenever a land enters the battlefield under your control, target player mills three cards. 0/2
Argent Sphinx 2UUCreature — Sphinx Flying Metalcraft — {U}: Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate only if you control three or more artifacts. 4/3
Take for a Ride 2RSorcery Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Grim Initiate RCreature — Zombie Warrior First strike When Grim Initiate dies, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) 1/1
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