M:tG card similarity search
3 · Artifact Creature — Cleric
{W}, Sacrifice Auriok Replica: Prevent all damage a source of your choice would deal to you this turn. 2/2
| Name | Mana | Type | Text | 
|---|---|---|---|
| Illuminate | XR | Sorcery | Kicker {2}{R} and/or {3}{U} (You may pay an additional {2}{R} and/or {3}{U} as you cast this spell.) Illuminate deals X damage to target creature. If this spell was kicked with its {2}{R} kicker, it deals X damage to that creature's controller. If this spell was kicked with its {3}{U} kicker, you draw X cards. | 
| Patriar's Humiliation | W | Instant | Target creature perpetually loses all abilities, then Patriar's Humiliation deals damage to it equal to the number of creatures you control. | 
| Thought Reflection | 4UUU | Enchantment | If you would draw a card, draw two cards instead. | 
| Qasali Pridemage | GW | Creature — Cat Wizard | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment. 2/2 | 
| Brawl | 3RR | Instant | Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature." | 
| Thud-for-Duds | Artifact — Contraption | Whenever you crank Thud-for-Duds, roll two six-sided dice. Thud-for-Duds deals damage to target creature equal to the difference between those results. | |
| Fume Spitter | B | Creature — Phyrexian Horror | Sacrifice Fume Spitter: Put a -1/-1 counter on target creature. 1/1 | 
| Spike Weaver | 2GG | Creature — Spike | Spike Weaver enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn. 0/0 | 
| Shalai and Hallar | 1RGW | Legendary Creature — Angel Elf | Flying, vigilance Whenever one or more +1/+1 counters are put on a creature you control, Shalai and Hallar deals that much damage to target opponent. 3/3 | 
| Wolf Strike | 2G | Instant | Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control. |