M:tG card similarity search
3W · Creature — Human Wizard
Flying {T}: Attach target Equipment you control to target creature you control. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Victory's Envoy | 3WW | Creature — Human Cleric | At the beginning of your upkeep, put a +1/+1 counter on each other creature you control. 3/3 |
Harbin, Vanguard Aviator | WU | Legendary Creature — Human Soldier | Flying Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn. 3/2 |
Mind Carver | B | Artifact — Equipment | When Mind Carver enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard. Equip {2}{B} |
Village Watch | 4R | Creature — Human Werewolf | Haste Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/3 |
View from Above | 1U | Instant | Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand. |
Commando Raid | 2R | Instant | Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls." |
Bounty Hunter | 2BB | Creature — Human Archer Minion | {T}: Put a bounty counter on target nonblack creature. {T}: Destroy target creature with a bounty counter on it. 2/2 |
Kabira Takedown | 1W | Instant | Kabira Takedown deals damage equal to the number of creatures you control to target creature or planeswalker. |
Mothrider Cavalry | 2WW | Creature — Human Samurai | This spell costs {2} less to cast if you have no creature cards in hand not named Mothrider Cavalry. Flying Other creatures you control get +1/+1. 2/2 |
Linessa, Zephyr Mage | 3U | Legendary Creature — Human Wizard | {X}{U}{U}, {T}: Return target creature with mana value X to its owner's hand. Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature they control to its owner's hand, then repeats this process for an artifact, an enchantment, and a land. 3/3 |