Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aurora of Emrakul

· Creature — Eldrazi Reflection

Flying, deathtouch Whenever Aurora of Emrakul attacks, each opponent loses 3 life. 1/4

Similar cards

Color identity:
NameManaTypeText
Vodalian Knights 1UUCreature — Merfolk Knight First strike Vodalian Knights can't attack unless defending player controls an Island. When you control no Islands, sacrifice Vodalian Knights. {U}: Vodalian Knights gains flying until end of turn. 2/2
Exterminatus 5WBSorcery Nonland permanents your opponents control lose indestructible until end of turn. Destroy all nonland permanents.
Blightwidow 3GCreature — Phyrexian Spider Reach (This creature can block creatures with flying.) Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 2/4
Wall of Vines GCreature — Plant Wall Defender (This creature can't attack.) Reach (This creature can block creatures with flying.) 0/3
Ruxa, Patient Professor 2GGLegendary Creature — Bear Druid Whenever Ruxa, Patient Professor enters the battlefield or attacks, return target creature card with no abilities from your graveyard to your hand. Creatures you control with no abilities get +1/+1. For each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked. 4/4
Brazen Borrower 1UUCreature — Faerie Rogue Flash Flying Brazen Borrower can block only creatures with flying. 3/1
Grappling Hook 4Artifact — Equipment Equipped creature has double strike. Whenever equipped creature attacks, you may have target creature block it this turn if able. Equip {4}
Air Servant 4UCreature — Elemental Flying {2}{U}: Tap target creature with flying. 4/3
Alley Strangler 2BCreature — Aetherborn Rogue Menace 2/3
Bureaucracy 3UUEnchantment Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER. When any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards their complement of cards in hand (hereafter known as "HAND").
Page 430